About me

Daniel Mendes, PhD

Daniel Mendes is an Assistant Professor at the Faculty of Engineering of the University of Porto, Portugal, and a researcher at INESC TEC. He received his Ph.D. (2018), MSc (2011), and BSc (2008) degrees in Computer Science and Engineering from Instituto Superior Técnico, University of Lisbon. His main interest areas are Human-Computer Interaction, 3D User Interfaces, Virtual and Augmented Reality, Multimodal Interfaces, and Touch/Gesture-based Interactions. He has been involved in several national research projects funded by the Portuguese Foundation for Science and Technology (FCT). He co-authored over 60 papers published in peer-reviewed scientific journals, conferences, and meetings. He is a member of ACM, IEEE, Eurographics, and the Portuguese Group for Computer Graphics.

Projects

Publications

2023

Exploring Pseudo-Haptics for Object Compliance in Virtual Reality
Carlos Lousada, Daniel Mendes, Rui Rodrigues
ICGI 2023Best Conference Paper Award
Shape-A-Getti: a haptic device for getting multiple shapes using a simple actuator
Filipe Barbosa, Daniel Mendes, Rui Rodrigues
Computers & Graphics
SIT6: Indirect touch-based object manipulation for DeskVR
Diogo Almeida, Daniel Mendes, Rui Rodrigues
Computers & Graphics
TouchRay: Towards Low-effort Object Selection at Any Distance in DeskVR
João Monteiro, Daniel Mendes, Rui Rodrigues
ISMAR 2023
CIDER: Collaborative Interior Design in Extended Reality
Deborah Pintani, Ariel Caputo, Daniel Mendes, Andrea Giachetti
CHItaly 2023
Incidental graphical perception: How marks and display time influence accuracy
João Moreira, Daniel Mendes, Daniel Gonçalves
Information Visualization
Impact of incidental visualizations on primary tasks
João Moreira, Daniel Mendes, Daniel Gonçalves
Information Visualization
Magic: Manipulating avatars and gestures to improve remote collaboration
Catarina G Fidalgo, Maurício Sousa, Daniel Mendes, Rafael Kuffner Dos Anjos, Daniel Medeiros, Karan Singh, Joaquim Jorge
IEEE VR 2023

2022

Two-Dimensional Scatterplots and Parallel Coordinates Plots in VR
Paulo Moutinho, Daniel Mendes, Rui Rodrigues and Alexandre Carvalho
ICGI 2022Best Poster Award
Design and Evaluation of Travel and Orientation Techniques for Desk VR
Guilherme Amaro, Daniel Mendes, Rui Rodrigues
IEEE VR
Design and Evaluation of a Choreography-Based Virtual Reality Authoring Tool for Experiential Learning in Industrial Training
Fernando Cassola, Daniel Mendes, Manuel Pinto, Leonel Morgado, Sara Costa, Luís Anjos, David Marques, Filipe Rosa, Ana Maia, Helga Tavares, António Coelho, Hugo Paredes
IEEE Transactions on Learning Technologies
ProGenVR: Natural Interactions for Procedural Content Generation in VR
Bruno Carvalho, Daniel Mendes, António Coelho, Rui Rodrigues
ICAT-EGVE 2022
Designing Animated Transitions for Dynamic Streaming Big Data
João Moreira, Filipa Castanheira, Daniel Mendes, Daniel Gonçalves
VISIGRAPP 2022

2021

Evaluating Transitions for Streaming Big Data
Filipa Castanheira, João Moreira, Daniel Mendes, Daniel Gonçalves
ICGI 2021Best Conference Paper Award
Travel and Orientation Techniques for Seated VR
Guilherme Amaro, Daniel Mendes
ICGI 2021
Graceful Degradation for Real-time Visualization of Streaming Geospatial Data
João Rafael, João Moreira, Daniel Mendes, Mário Alves, Daniel Gonçalves
EuroVis 2021
A Tool for Collaborative Anatomical Dissection
Ezequiel Zorzal, Maurício Sousa, Daniel Mendes, Soraia Paulo, Pedro Rodrigues, Joaquim Jorge, Daniel Simões Lopes
Digital Anatomy
Immersive Authoring of Virtual Reality Training
Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, António Coelho, Hugo Paredes
IEEE VR 2021
Immersive Multimodal and Procedurally-Assisted Creation of VR Environments
João Ferreira, Daniel Mendes, Rui Nóbrega, Rui Rodrigues
TrainingXR Workshop (IEEE VR 2021)
A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality
Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, António Coelho, Hugo Paredes
TrainingXR Workshop (IEEE VR 2021)

2020

Collaborative Tabletops for Blind People: The Effect of Auditory Design on Workspace Awareness
Daniel Mendes, Sofia Reis, João Guerreiro, Hugo Nicolau
ISS 2020Best Paper Award
Evaluating Animated Transitions between Contiguous Visualizations for Streaming Big Data
Tiago Pereira, João Moreira, Daniel Mendes, Daniel Gonçalves
VIS 2020
Incidental Visualizations: Pre-Attentive Primitive Visual Tasks
João Moreira, Daniel Mendes, Daniel Gonçalves
AVI 2020

2019

VisMillion: A novel interactive visualization technique for real-time big data
Gonçalo Pires, Daniel Mendes, Daniel Gonçalves
ICGI 2019
Safe Walking in VR
Mauricio Sousa, Daniel Mendes, Joaquim Jorge
VRCAI 2019
Negative Space: Investigating Workspace Awareness in 3D Face-to-face Remote Collaboration
Mauricio Sousa, Daniel Mendes, Rafael Kuffner dos Anjos, Daniel Simões Lopes, Joaquim Jorge
VRCAI 2019
Adventures in Hologram Space: Exploring the Design Space of Eye-to-eye Volumetric Telepresence
Rafael Kuffner Dos Anjos, Maurício Sousa, Daniel Medeiros, Daniel Mendes, Mark Billinghurst, Craig Anslow, Joaquim Jorge
VRST 2019
Anatomy Studio: a Tool for Virtual Dissection Through Augmented 3D Reconstruction
Ezequiel Zorzal, Maurício Sousa, Daniel Mendes, Rafael Kuffner dos Anjos, Daniel Medeiros, Soraia Paulo, Pedro Rodrigues, José Mendes, Vincent Delmas, Jean-Francois Uhl, José Mogorrónd, Joaquim Jorge, Daniel Simões Lopes
Computers & Graphics
Warping Deixis: Distorting Gestures to Enhance Collaboration
Maurício Sousa, Rafael Kuffner Dos Anjos, Daniel Mendes, Mark Billinghurst, Joaquim Jorge
CHI 2019

2018

Keep my head on my shoulders!: why third-person is bad for navigation in VR
Daniel Medeiros, Rafael Kuffner dos Anjos, Daniel Mendes, João Madeiras Pereira, Alberto Raposo, Joaquim Jorge
VRST 2018
Investigating Workspace Awareness in 3D Face-to-Face Remote Collaboration
Maurício Sousa, Daniel Mendes, Rafael Kuffner dos Anjos, Daniel Simões Lopes, Joaquim Jorge
ICGI 2018Best Poster Award
A Study on Natural 3D Shape Manipulation in VR
Eduardo Cordeiro, Franca Giannini, Marina Monti, Daniel Mendes, Alfredo Ferreira
STAG 2018
Manipulation of 3D Objects in Immersive Virtual Environments
Daniel Mendes
PhD Thesis
Smart Choices for Deviceless and Device-Based Manipulation in Immersive Virtual Reality
Fabio Marco Caputo, Daniel Mendes, Alessia Bonetti, Giacomo Saletti, Andrea Giachetti
VR 2018
A Survey on 3D Virtual Object Manipulation: from the Desktop to Immersive Virtual Environments
Daniel Mendes, Fabio Marco Caputo, Andrea Giachetti, Alfredo Ferreira, Joaquim Jorge
Computer Graphics Forum2018 Professor José Luís Encarnação Award

2017

Demo hour
Paden Shorey, Audrey Girouard, Sang Ho Yoon, Yunbo Zhang, Ke Huo, Karthik Ramani, Mauricio Sousa, Daniel Mendes, Soraia Paulo, Nuno Matela, Joaquim Jorge, Daniel Simões Lopes, Dirk Wenig, Johannes Schöning, Alex Olwal, Mathias Oben, Rainer Malaka
Interactions Volume 24 Issue 6
Using Custom Transformation Axes for Mid-Air Manipulation of 3D Virtual Objects
Daniel Mendes, Maurício Sousa, Rodrigo Lorena, Alfredo Ferreira, Joaquim Jorge
VRST 2017
Creepy Tracker Toolkit for Context-aware Interfaces
Maurício Sousa, Daniel Mendes, Rafael Kuffner dos Anjos, Daniel Medeiros, Alberto Raposo, Alfredo Ferreira, João Pereira, Joaquim Jorge
ISS 2017
Manipulação de Objetos Virtuais em VR utilizando Eixos de Transformação Personalizados
Daniel Mendes, Rodrigo Lorena, Alfredo Ferreira, Joaquim Jorge
EPCGI'17
Design and evaluation of a novel out-of-reach selection technique for VR using iterative refinement
Daniel Mendes, Daniel Medeiros, Maurício Sousa, Eduardo Cordeiro, Alfredo Ferreira, Joaquim Jorge
Computers & Graphics Volume 67SCCG 2017 Honorable Mention
VRRRRoom: Virtual Reality for Radiologists in the Reading Room
Maurício Sousa, Daniel Mendes, Soraia Paulo, Nuno Matela, Joaquim Jorge, Daniel Simões Lopes
CHI 2017
Mid-Air Modeling with Boolean Operations in VR
Daniel Mendes, Daniel Medeiros, Maurício Sousa, Ricardo Ferreira, Alberto Raposo, Alfredo Ferreira, Joaquim Jorge
3DUI 2017
PRECIOUS! Out-of-Reach Selection using Iterative Refinement in VR
Daniel Mendes, Daniel Medeiros, Eduardo Cordeiro, Maurício Sousa, Alfredo Ferreira, Joaquim Jorge
3DUI 2017

2016

Remote Proxemics
Maurício Sousa, Daniel Mendes, Daniel Medeiros, Alfredo Ferreira, João Pereira, Joaquim Jorge
Collaboration Meets Interactive Spaces
Separating Degrees of Freedom for Object Manipulation in VR
Filipe Relvas, Daniel Mendes, Alfredo Ferreira, Joaquim Jorge
EPCGI'16
Evaluation of Travel Techniques for Virtual Reality
Eduardo Cordeiro, Daniel Medeiros, Daniel Mendes, Maurício Sousa, Alberto Raposo, Alfredo Ferreira, Joaquim Jorge
EPCGI'16
The Benefits of DOF Separation in Mid-air 3D Object Manipulation
Daniel Mendes, Filipe Relvas, Alfredo Ferreira, Joaquim Jorge
VRST 2016
Perceiving Depth: Optical versus Video See-through
Daniel Medeiros, Maurício Sousa, Daniel Mendes, Alberto Raposo, Joaquim Jorge
VRST 2016
Effects of Speed and Transitions on Target-based Travel Techniques
Daniel Medeiros, Eduardo Cordeiro, Daniel Mendes, Maurício Sousa, Alberto Raposo, Alfredo Ferreira, Joaquim Jorge
VRST 2016
Expeditious illustration of layer-cake models on and above a tactile surface
Daniel Lopes, Daniel Mendes, Maurício Sousa, Joaquim Jorge
Computers & Geosciences, Volume 90, Part A

2015

LS3D: LEGO Search Combining Speech and Stereoscopic 3D
Pedro Pascoal, Daniel Mendes, Diogo Henriques, Isabel Trancoso, Alfredo Ferreira
IJCICG Volume 6 Issue 2
Manipulation of 3D Objects in Immersive Virtual Environments
Daniel Mendes
PhD Thesis Proposal
Mid-Air Manipulation of 3D Models in (Semi-)Immersive Virtual Environments
Vasco Rodrigues, Daniel Mendes, Alfredo Ferreira, Joaquim Jorge
SciTecIN'15
Modelação em Superfícies Interactivas para Fabricação 3D
Daniel Mendes, Pedro Pascoal, Miguel Nixo, Alfredo Ferreira
SciTecIN'15
Especificação de Interrogações para Recuperação 3D em Ambiente Imersivo
Pedro Pascoal, Daniel Mendes, Alfredo Ferreira, Miguel Sales Dias
SciTecIN'15
Eery Space: Facilitating Virtual Meetings Through Remote Proxemics
Maurício Sousa, Daniel Mendes, Alfredo Ferreira, João Pereira, Joaquim Jorge
INTERACT 2015

2014

Interactive Stereoscopic Visualization of Alberti Architectural Models
Bruno Araújo, Daniel Mendes, Fernando Fonseca, Alfredo Ferreira, Joaquim Jorge, Eduardo Costa, Bruno Figueiredo, Filipe Coutinho, José Pinto Duarte
Joelho No. 5
Beyond Post-It: Structured Multimedia Annotations for Collaborative VEs
João Guerreiro, Daniel Medeiros, Daniel Mendes, Maurício Sousa, Joaquim Jorge, Alberto Raposo, Ismael Santos
ICAT-EGVE 2014
ThumbCam: Returning to single touch interactions to explore 3D virtual environments
Daniel Mendes, Maurício Sousa, Alfredo Ferreira, Joaquim Jorge
ITS 2014
Enabling Remote Proxemics through Multiple Surfaces
Daniel Mendes, Maurício Sousa, Alfredo Ferreira, João Pereira, Joaquim Jorge
CmIS Workshop (ITS 2014)
Eery Proxemics: Proximidade à Distância usando Múltiplas Superfícies
Maurício Sousa, Daniel Mendes, Alfredo Ferreira, João Pereira, Joaquim Jorge
EPCG 2014
Modelação Expedita de Terrenos e Subsolo via Interacção Espacial e Superfícies Interactivas
Daniel Lopes, Daniel Simão, Fernando Fonseca, Daniel Mendes, Joaquim Jorge
EPCG 2014
LS3D: Pesquisa de Blocos LEGO em Ambientes Imersivos
Pedro Pascoal, Daniel Mendes, Diogo Henriques, Isabel Trancoso, Alfredo Ferreira
EPCG 2014
Verbal description of LEGO blocks
Diogo Henriques, Isabel Trancoso, Daniel Mendes, Alfredo Ferreira
INTERSPEECH 2014
Interactive Tabletops for Architectural Visualization
Bruno Figueiredo, Eduardo Castro e Costa, Bruno Araújo, Fernando Fonseca, Daniel Mendes, Joaquim Jorge, José Pinto Duarte
eCAADe 2014
Mid-air interactions above stereoscopic interactive tables
Daniel Mendes, Fernando Fonseca, Bruno Araújo, Alfredo Ferreira, Joaquim Jorge
3DUI 2014
Evaluation of Immersive Visualization Techniques for 3D Object Retrieval
Diogo Henriques, Daniel Mendes, Pedro Pascoal, Isabel Trancoso, Alfredo Ferreira
3DUI 2014

2013

Qual Peça? Identificação de Métodos Naturais para a Descrição de Objectos 3D
Daniel Mendes, Diogo Henriques, Isabel Trancoso, Alfredo Ferreira
Interação 2013
Manipulações no espaço sobre mesas interativas com estereoscopia
Fernando Fonseca, Daniel Mendes, Bruno Araújo, Alfredo Ferreira, Joaquim Jorge
Interação 2013
Combinação de técnicas de recuperação com deteção de cores para exploração de pesquisas de imagens
Daniel Mendes, Pedro Pascoal, Manuel Fonseca, Alfredo Ferreira
Interação 2013
3D mid-air manipulation techniques above stereoscopic tabletops
Fernando Fonseca, Daniel Mendes, Bruno Araújo, Alfredo Ferreira, Joaquim Jorge
ISIS3D Workshop (ITS 2013)
Envisioning Multi-Surface Collaborative Review of 3D Virtual Models
Daniel Mendes, Alfredo Ferreira, Joaquim Jorge
CmIS Workshop (ITS 2013)
Collaborative 3D Visualization on Large Screen Displays
Daniel Mendes, Maurício Sousa, Bruno Araújo, Alfredo Ferreira, Hildegardo Noronha, Pedro Campos, Luciano Soares, Alberto Raposo, Joaquim Jorge
Powerwall Workshop (CHI 2013)

2011

Hands-on Interactive Tabletop LEGO Application
Daniel Mendes, Pedro Lopes, Alfredo Ferreira
ACE 2011
LTouchIt: Modelação de LEGO em Superfícies Multi-toque
Daniel Mendes
MSc Thesis
Evaluation of 3D object manipulation on multi-touch surfaces using unconstrained viewing angles
Daniel Mendes, Alfredo Ferreira
INTERACT 2011
Combining bimanual manipulation and pen-based input for 3D modelling
Pedro Lopes, Daniel Mendes, Bruno Araújo, Joaquim Jorge
SBIM 2011
Virtual LEGO Modelling on Multi-Touch Surfaces
Daniel Mendes, Alfredo Ferreira
WSCG 2011

2010

Estudo Comparativo de Aplicações para a Construção de Modelos LEGO™
Daniel Mendes, Alfredo Ferreira
Interacção 2010
The UnDad: Because brain matters
Daniel Mendes, David Lucas, João Oliveira, Paulo Figueiredo, Rui Prada, Carlos Martinho, Pedro Santos
Videojogos 2010

Students

PhD

MSc

Teaching

2022 / 2023

  • Desenho e Desenvolvimento de Jogos Digitais (Design and Development of Digital Games) - M.EIC, Faculty of Engineering, University of Porto
  • Interfaces Multimodais (Multimodal Interfaces) - MM, Faculty of Engineering, University of Porto
  • Computação Gráfica (Computer Graphics) - L.EIC, Faculty of Engineering, University of Porto
  • Tópicos Avançados de Interação e Multimédia (Advanced Topics in Interaction and Multimedia) - M.EIC, Faculty of Engineering, University of Porto
  • Realidade Virtual e Aumentada (Virtual and Augmented Reality) - M.EIC, Faculty of Engineering, University of Porto
  • Interação Pessoa Computador (Human-Computer Interaction) - L.EIC, Faculty of Engineering, University of Porto

2021 / 2022

  • Desenho e Desenvolvimento de Jogos Digitais (Design and Development of Digital Games) - M.EIC, Faculty of Engineering, University of Porto
  • Tópicos Avançados de Interação e Multimédia (Advanced Topics in Interaction and Multimedia) - M.EIC, Faculty of Engineering, University of Porto
  • Realidade Virtual e Aumentada (Virtual and Augmented Reality) - M.EIC, Faculty of Engineering, University of Porto
  • Interação Pessoa Computador (Human-Computer Interaction) - L.EIC, Faculty of Engineering, University of Porto

2020 / 2021

  • Computação Gráfica (Computer Graphics) - MIEIC, Faculty of Engineering, University of Porto
  • Realidade Virtual e Aumentada (Virtual and Augmented Reality) - MIEIC, Faculty of Engineering, University of Porto
  • Jogos Digitais (Digital Games) - MM, Faculty of Engineering, University of Porto

2019 / 2020

  • Visualização de Informação (Information Visualization) - MEIC-A, Técnico Lisboa, University of Lisbon

2015 / 2016

  • Interfaces Pessoa-Máquina (Human-Computer Interfaces) - LEIC-A, Técnico Lisboa, University of Lisbon

2014 / 2015

  • Interfaces Pessoa-Máquina (Human-Computer Interfaces) - LEIC-A, Técnico Lisboa, University of Lisbon

2013 / 2014

  • Interfaces Pessoa-Máquina (Human-Computer Interfaces) - LEIC-T, Técnico Lisboa, University of Lisbon

Contacts

E-mail: danielmendes at fe.up.pt